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maya nuke Uncategorised vfx fundamental

Summary/Reflection

During this semester, I have been introduced to the basics of Maya and nuke. Basically mastered the interface and common nodes of both pieces.

For the study of maya. Mainly low poly modelling. I am not very familiar with the application of many of the tools in maya, so I need to practice more, and I also need to have a better grasp of the details of the model, because when I do some models this semester, the comparison of those models seems to be very simple, but it also contains a lot of details of the scale. In the next semester, we should do more practical work with what we have learnt, and do some of our own creative work. What I have done well this semester is that I have been able to correct some of the models that I have made due to the incorrect procedure, but I have been able to do so calmly. It is still very important to keep a stable mind.

For nuke, this term also started from the basics. The application of nuke requires a strong logical mind. In the assignments for nuke this semester, first of all, I had fun doing the assignments because I found nuke very interesting. As far as the assignments are concerned, I dislike roto more, this is very boring. But it is also something you have to learn, so I did a bit of rough work in the roto lesson and need to be a bit more patient. Next semester I hope to apply my skills to practical projects, just like Maya.

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