Categories
FMP_PROJECT

FMP_VFX_Research

Idea/Image research – Ruijia

1:Family

A separate abstract roof (could the roof be two large hands, as shown below).

Contrast Dangerous outside the roof, warm inside Dangerous elements: monsters, black

2: Personal hobbies/favours

2-1 The endless exploration and experimentation with new and strange things

2-2 The frustration of confusion and suffocation in exploration

2-3 Finding a willingness to commit to an endeavour that is as balanced as possible

3.Job

The briefcase turned into a ball.

4. passionate about something:

VFX Box:

style: fantasy, beautiful, magic, don’t want to be too techy!

1. Lightning (can be a wave of the hand for normal lightning, or a hand back for ball lightning)


Reach out 2. Plants grow on both sides of the path, or jellyfish/magical creatures/particle cats and kittens appear around your feet.

 3. then XX (mushrooms or whatever) rains from the sky, and the protagonist remembers in shock that he knows magic.

4. Then he draws a shroud of glitter to block it, pats his clothes, holds his forehead, false alarm, happily walks inside the shroud again without looking where he’s going, and falls into the next scene.

I want to do the relationship between people and the world, using the time pieces as a clue.

VFX Box.

Gentle version

1. Raise your hand slowly (peacock gesture), make a smoke trail in the air, which slowly turns into fire and water (if you can’t do it, do it several times).

2. Put your hand in front of your mouth and blow, along with the particle effects and smoke effects to create a particle creature animation, after the end of the animal to follow or run away

3. continue to walk, the ground out of a jump moon river (fluid + sphere luminescence plus mapping), and then she squatted down to pick up a moon very satisfied to see did not look at the road, fell into the next scene

Transition borrowing: reference 1 minute 20 seconds :
Link:https://www.bilibili.com/video/BV1Cx411S7ne/?spm_id_from=333.788.recommend_more_video.2 &vd_source=d78d21b6980adcfb14a374ddf559d718

5.Relationship(Partner/Friends/etc.)

6. Die

Character :Particle Fade away
Categories
FMP_PROJECT

FMP_Shooting_002

We have learnt a few lessons based on our last shoot. This time we invited an actress who studied acting to assist us in the shoot, and I think she can bring us a better emotional feeling. And in this shoot, we borrowed some professional equipment, such as stabilisers. But there still seems to be some problems. The camera stabiliser kept showing some conditions. But we didn’t seem to have any extra time for a third shoot in our line, so when we checked the footage after the shoot we decided to remedy these unstable files in post.

https://youtu.be/3raALqDb0YQ
Categories
FMP_PROJECT

FMP_ Shooting_001_Rough

https://youtu.be/LP3z6NMJvCs

This was a test shoot and we hope to learn some lessons from this shoot to be more prepared for the next one.

Categories
FMP_PROJECT

FMP_Storyboard

Categories
FMP_PROJECT

FMP_Project_Story_Script

BGM: Bee Gees


Screen additionsScene
1:  Family

1.1 BLACK FIELD: MUSIC/TITLE OF FILM Into. Bottom right; I start packing my backpack and putting on my shoes
GS / Black scene
1.2 People enter from left to right.
GS/ Black- Home
1.3 My parents stood in front of the house, I passed the house from left to right, my parents said goodbye to me and watched me leave.
Home
1.4 When I got to the middle of the picture, I suddenly remembered something and ran back to give my parents the “time block.”
Home
1.5 Then keep running forward. Run back to the centre of the shot.
Home



2: Personal hobbies/favours
Home- Library
2.1 Bridging to the previous scene, I walk from left to right through the st with my guitar on my back. (picks up a book halfway through or something)
Street 
2.2 Worried brains study in the library.
Library
2.3 Crossing the street with a book and a guitar on his back.
Street



3. Work/Job

3.1 I put on my formal suit and carried my briefcase. Walking with my head hanging down; walking I wanted to get rid of all this, so I took off my suit, threw my briefcase backwards and threw it away.
Being chased by the bag and falling into the next world.
The dropped briefcase turned into a ball and rolled towards me.Street



4. passionate about something

4.1 Stagger into a vfx world, walk around and snap your fingers to create box world rain, thunder or whatever special effects.
Finding a job you love as a vfx artist and creating effects like a magician.

Magic Box
4.2 I walked up to a wall (the box world boundary), reached out and smashed the box world – into reality 
Magic Box



5. Relationship(Partner/Friends/etc.)

5.1 I walked on alone, the people around me changed and changed, and the “blocks of time” above our heads kept exchanging.
Diverse  CGI/2D scenes
5.2 Eventually there was only one person by my side , and I took his hand and kept going.
Diverse  CGI/2D scenes – Park
5.3 Eventually we went into the park.
Park



6. Die

6.1 As I walked, I was the only one left. I walked into the grass, walking slower and slower; while walking, my body while dissipating, others sent me the time cut pieces also while falling, and finally I turned into particles under a tree all floated away, the time cut pieces also all fell. The only thing in the picture were the time pieces left to me by others along the way lying quietly on the ground; there was the sound of the wind
Park (Under the tree)
6.2 The scene is still for a few seconds, with the sounds of nature; a group of people run into the shot from the other direction in the foreground (from right to left).
At this point, a group of people run into the shot from the other direction in the foreground (from right to left); full of laughter, when the last of them runs into the frame to reveal a tree, the distant view reveals a man I once met, who stands and stops under the tree, and then the time cutout on his head lights up; and then he walks out of the frame from the right side.

Park (Under the tree)
END…

Categories
FMP_PROJECT

FMP_Project_CONCEPT

Concept:Trying to make a relationship between people and the world, with time-shattered pieces as clues.

Outline:I keep walking from left to right, with the pace of clicks and specks (the BGM is “sparks and specks”), seamlessly walking in and out of one scene after another (different scenes will have different interactions), showing the experience and interactions of different characters in different stages of their lives, with the character staying in the centre of the camera. In the last scene, I walk towards the end of my life (the particles float away) and the camera stops. While walking, a figurative 3d time cube floats/follows the person, and each person spends time with them, giving and receiving their time (using different colours/materials to differentiate between my time and other people’s time), and at the end of the story, even though the time in their hands is consumed (end of life), the “I” is still in the centre of the camera. At the end of the story, although the time in my hand is consumed (the end of my life), the time that I share with others still exists, and I have the feeling that “as long as there are still people in the world who remember me, I am not considered dead”, and then the cycle starts again and again, as if this is the cycle of the world that “I” understand. I understand how the world goes round and round.

Categories
FMP_PROJECT

FMP_Research

Reference(Movie):

https://www.imdb.com/title/tt2380307/(COCO)

https://www.disneyplus.com/en-gb/movies/dead-poets-society/67wLIb9Q3c3s (Dead Poets Society)

https://www.dailymotion.com/video/x27jzfs(La tête en friche)

https://www.imdb.com/title/tt1798243/(Rudderless)

https://www.pixar.com/feature-films/walle (Wall-E)

Categories
Group

Low-Fi Final

Categories
Group

Critical Reflection

For this group assignment, I worked as a CG Generalist, responsible for lighting and rendering, and additionally for the DMP. Looking back on the whole project, I feel that I have made a lot of progress in these areas, but I have also found some areas for improvement.

Firstly, for the lighting setup, this was my first time working with Maya’s lighting. Before the project started, I did sufficient research and study to get to grips with the basic lighting principles and techniques. In practice, I experimented with various lighting types and settings to achieve the right visual effect for the scene and the character. I learnt to adjust the brightness, colour and shadow properties of light sources, as well as use different types of lighting in different scenarios, such as point, spot and ambient lighting. I think my efforts have been fruitful in terms of lighting, creating the right atmosphere and visual effects for the scenes.

Secondly, for the rendering aspect, I have made several attempts and experiments. I became familiar with the renderer in Maya and learned to adjust render settings and parameters. By adjusting the lighting and shadows, material properties and render output settings, I strived to achieve the best possible render quality. I noticed that different renderers and render engines can have different effects on the rendering, so I made some comparisons and choices to find the best rendering tool for the project’s needs. My experimentation with rendering has given me a better understanding of the rendering process and techniques, and I have realised the importance of adapting rendering settings for different scenarios.

However, I also realised that there are still a few things I need to improve on in my projects. Firstly, I would like to gain a deeper understanding of lighting principles and techniques in order to improve my expertise and skills in scene lighting. In addition, I realise the importance of attention to detail during the rendering process, including material adjustments, texture optimisation and fine-tuning of render settings. In future projects, I will pay more attention to these details in order to improve the overall rendering quality.

During the project, I also took on the additional responsibility of creating the DMP. I was happy to take on this task and successfully create the DMP in the project. by using nuke.

Categories
Personal

Personal Showreel